Altered Perspectives Studio — Savannah × Blacksburg

We build worlds worth a second look.

A cross-media studio where traditional craft meets tools we forge, train, and run ourselves.

Games, films, shows, and books. Every world starts with a human hand; our own locally-run graphics, predictive analytics, machine learning, and rendering engines plus AI tools we develop in house just help that hand reach further. The craft leads. The machine follows.


One studio, many mediums

One connected imagination, told every way it deserves.

Games Films Shows Books
The method

Traditional craft. Bleeding-edge tools. In that order.

We build our own graphics engines and our own locally-run AI tools — not to replace the artist, but to give the artist a longer reach. Owned outright, run on our machines, tuned to our hands.

Principle 01

Hand first

Every world begins with graphite, a sculpt, a script — human authorship at the source, not bolted on after. If it doesn’t start on paper, it doesn’t start.

Principle 02

Tools we forge

We write our own rendering engines and custom, locally-run LLM tools — tuned to our art, owned outright, running on our own hardware. No cloud middleman, no black box.

Principle 03

The artist leads

The tools amplify; they never autopilot. Owen and our artists direct every frame — the machine sweeps the floor so the maker can spend the day making.

Featured work

The Twisting Labyrinth of Daedalus.

Concept art of the Dark Palace: a crooked green tower in a cavern of glowing red roots, a winding path leading to its door.
GameIn development

The Dark Palace

A 3D point-and-click puzzle game, following Lady P as she tries to escape the wacky and wonky castle. Can she make it out with her sanity intact?

Animated film
FilmIn development

The Man on the Moon

An animated film written and designed, inspired by the internal fear and trauma of a young man. While working late nights in his mother’s shop, Mark begins to hear a message calling to him: a man calls out in need.

Concept art for Modern Sorcerer: two brothers clash, one in green and gold armor reaching for a burst of fire.
BookIn development

Modern Sorcerer

A novel following a difficult conversation between two brothers from the 40th century. They work as technicians for time travel and find themselves at odds with one another in the 21st century.

Series
ShowIn developmentWorking title

Wizard Pirates

A show-type story in an alternate fantasy world. Magic and Water flood this world, leaving the people nothing but islands and ocean to explore and live.

Costume designs for Alex: hooded and masked for the desert, and in a dark bodysuit, in front of a wasteland outpost.
ShowIn developmentWorking title

Project Development

A currently unnamed project. A show-type series that follows a young woman, Alex, as she learns that her life in the wasteland of New Mesa and the family that she knows were a lie.

A father and son, side by side, smiling for a selfie. Savannah × Blacksburg
The studio

A father, a son, and one whole pipeline.

Owen Hammer leads the art — concept, character, and the visual language of every world. Richard Hammer engineers the technology — the graphics engines and the locally-run AI tools. Two disciplines, two cities, one imagination.

Meet the team

Have a world that needs building?

Partnerships, publishing, licensing, or a project of your own — we’d love to hear what you’re imagining.